May 13, 2005, 02:48 PM // 14:48
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#21
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Lion's Arch Merchant
Join Date: May 2005
Profession: D/
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Big battles with hundreds of people are dumb. Know what would be nicer? Wars. A large battlefield, with a bloody objective for each side to complete that involves conflict with the opposing side. That still has tactics, since its invasion and siege.
A simple Attacker side and Defender side premise would work wonders. Especially if a structure like a Fort is used. Bliss!
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May 13, 2005, 02:52 PM // 14:52
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#22
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Wilds Pathfinder
Join Date: May 2005
Location: Florida
Guild: Zero Tolerance
Profession: W/Mo
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Quote:
Originally Posted by Dubby
Big battles with hundreds of people are dumb. Know what would be nicer? Wars. A large battlefield, with a bloody objective for each side to complete that involves conflict with the opposing side. That still has tactics, since its invasion and siege.
A simple Attacker side and Defender side premise would work wonders. Especially if a structure like a Fort is used. Bliss!
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We dont really need 100's of people. Even a 20 vs. 20 battle in a huge war battlefield would be great.
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May 13, 2005, 02:59 PM // 14:59
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#23
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Lion's Arch Merchant
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We just need something more along the lines of Assault maps from UT, they are getting there with the obelisks and objectives, however, I'd love to see these. Besides, wasn't there one done basically like Fort Kryta a while ago where you have to slay the captain or whatever with a few NPC guardsmen and 8v8.
Massive battles do lose strategy, and uniqueness of what makes Guild Wars its own, the fact that no matter the core of a class, such as a Warrior, it isn't exactly what you believe.
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May 13, 2005, 07:02 PM // 19:02
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#24
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Pre-Searing Cadet
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Ok lets go ahead and recap whats been argued about so far.
Epic Battles
Proposal
1. A huge battle between 200 vs 200 to 25 vs 25.
2. Styles of Battle:
Attack/Defend (Seige)
Free for All
PvE invasions/raids/seiges
3. Things to be added for Attack/Defend
Seige Towers/Ladders
Destroyable Gates/Walls
Catapults/Trebuchets (like in 2nd mission)
Pots of Boiling Oil
Buildings you can get on top of to shoot off of
Aruguements
1. Too much lag.
2. Too much unbalance because of AoE abilities.
3. Loss of Strategy.
4. Computers cant handle it.
Counter Arguement
1. Set aside districts or even a server in the future for this.
2. Still envoles strategy but a different style.
3. Would make AoE skills just more useful.
4. Guild WARS.
Other Ideas
1. Other events other then wars:
Scanvenger Hunt
Races
Salvage Contest
New Mission Race
Moses
P.S. If i forgot anything let me know, Ill add it.
EDIT: Changed the Battle Numbers
Mispelled Strategy
Last edited by moses; May 13, 2005 at 07:04 PM // 19:04..
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May 13, 2005, 07:24 PM // 19:24
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#26
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Ascalonian Squire
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Stop the rampaging army in a set time limit?
or better yet bring down the rampaging dragon before it eats all the farmers!
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May 13, 2005, 07:28 PM // 19:28
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#27
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Lion's Arch Merchant
Join Date: May 2005
Profession: D/
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We don't need enamorously large battles, 32v32 would be more then enough. Provided its -not- any kind of freeforall or just a big battle. The game would lose its charm. The other way to pump in tactics with such large numbers is with attack and defense of an actual structure, and outposts. A fort with a gate, walls, posts, places to guard, etc. would be ample for such combat, and still have plenty - if not more - tactics involved.
psst,
Quote:
Originally Posted by Valarian of Ascalon
or better yet bring down the rampaging dragon before it eats all the farmers!
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I love that idea.
Last edited by Dubby; May 13, 2005 at 07:54 PM // 19:54..
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May 13, 2005, 07:31 PM // 19:31
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#28
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Ascalonian Squire
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We gotta throw in CTF...GOT TO; even if it was relatively small (8v8) Capture the Flag would be great.
Another thing I would like to see is flag capture points, sort of like Day of Defeat (HL mod). This could definitely be done with large amounts of people.
And, as a personal contest...who can kill the most Charr (multiple waves of enemies, for a single player only)
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May 13, 2005, 07:57 PM // 19:57
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#29
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Academy Page
Join Date: Apr 2005
Guild: Parliament of Rooks
Profession: N/Me
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honestly i think the reason they don't want that to be in place is cause necro primaries would be god...with all the people dying i would have a full bar of energy all the time.
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